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When the sex of an organism is determined by the sex chromosomes, males and females are generally produced in equal numbers.

In other organisms, such as bees and wasps, in which females develop from fertilized eggs and males develop from unfertilized eggs, distribution of the sexes is unequal.

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Sex is usually determined by anatomy, the makeup of the sex chromosomes, and the type and amount of hormones produced.

For some fish, the number of males in the population determines the sex of the fish.

If there are not enough males, some females become males.

Author: djowel Date: 2009-12-16 EST (Wed, ) New Revision: 58422 URL: Log: unicode support Added: trunk/boost/spirit/home/support/char_encoding/unicode/ trunk/boost/spirit/home/support/char_encoding/unicode/Multi Stage (contents, props changed) trunk/boost/spirit/home/support/char_encoding/unicode/Unicode (contents, props changed) trunk/boost/spirit/home/support/char_encoding/unicode/unicode_(contents, props changed) Added: trunk/boost/spirit/home/support/char_encoding/unicode/Multi Stage ============================================================================== --- (empty file) trunk/boost/spirit/home/support/char_encoding/unicode/Multi Stage 2009-12-16 EST (Wed, ) @@ -0,0 1,181 @@ # Unicode multi-stage table builder # (c) Peter Kankowski, 2008 # Released under the zlib/libpng license ( # Adapted for Boost.

Spirit, Joel de Guzman # Build the table, including compacting the identical blocks # and choosing the smallest possible item size class Table Builder: def __init__(self, block_size): self.blocks = # Dictionary for finding identical blocks self.stage1 = [] # Stage 1 table contains block numbers (indices into stage 2 table) self.stage2 = [] # Stage 2 table contains the blocks with property values self.block_size = block_size def add_block(self, block, count = 1): assert(len(block) == self.block_size) # If there is such block in the stage2 table, use it tblock = tuple(block) start = self.blocks.get(tblock) if start is None: # Allocate a new block start = len(self.stage2) / self.block_size self.stage2 = block self.blocks[tblock] = start # Add 'count' blocks with the same values self.stage1 = [start] * count def __get_type_size(self, seq): type_size = [("::boost::uint8_t", 1), ("::boost::uint16_t", 2), ("::boost::uint32_t", 4), ("::boost::int8_t", 1), ("::boost::int16_t", 2), ("::boost::int32_t", 4)] limits = [(0, 255), (0, 65535), (0, 4294967295), (-128, 127), (-32768, 32767), (-2147483648, 2147483647)] minval = min(seq) maxval = max(seq) for num, (minlimit, maxlimit) in enumerate(limits): if minlimit " print "\nnamespace\n // unnamed namespace namespace boost """ print func % # Read Unicode file class Unicode Data Extractor: def __init__(self, block_size, add_block_func): self.block_size = block_size self.add_block_func = add_block_func self.block = [] self.next_char = 0 self.def_val = 18 # the default value is 'Cn' (General_Category=Unassigned) self.span_val = self.def_val def __decode(self, chardata): categories = return categories[chardata[2 def __add_char(self, val): # Add to the block while it's not filled self.block.append(val) if len(self.block) == self.block_size: self.add_block_func(self.block) self.block = [] def __add_chars(self, val, count): n = min(self.block_size - len(self.block), count) for i in range(n): self.block.append(val) if len(self.block) == self.block_size: self.add_block_func(self.block) self.block = [] # Add a lot of blocks in a long span (optimized) if (count - n) / self.block_size !

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Sex is usually determined by anatomy, the makeup of the sex chromosomes, and the type and amount of hormones produced.For some fish, the number of males in the population determines the sex of the fish.If there are not enough males, some females become males.Author: djowel Date: 2009-12-16 EST (Wed, ) New Revision: 58422 URL: Log: unicode support Added: trunk/boost/spirit/home/support/char_encoding/unicode/ trunk/boost/spirit/home/support/char_encoding/unicode/Multi Stage (contents, props changed) trunk/boost/spirit/home/support/char_encoding/unicode/Unicode (contents, props changed) trunk/boost/spirit/home/support/char_encoding/unicode/unicode_(contents, props changed) Added: trunk/boost/spirit/home/support/char_encoding/unicode/Multi Stage ============================================================================== --- (empty file) trunk/boost/spirit/home/support/char_encoding/unicode/Multi Stage 2009-12-16 EST (Wed, ) @@ -0,0 1,181 @@ # Unicode multi-stage table builder # (c) Peter Kankowski, 2008 # Released under the zlib/libpng license ( # Adapted for Boost.Spirit, Joel de Guzman # Build the table, including compacting the identical blocks # and choosing the smallest possible item size class Table Builder: def __init__(self, block_size): self.blocks = # Dictionary for finding identical blocks self.stage1 = [] # Stage 1 table contains block numbers (indices into stage 2 table) self.stage2 = [] # Stage 2 table contains the blocks with property values self.block_size = block_size def add_block(self, block, count = 1): assert(len(block) == self.block_size) # If there is such block in the stage2 table, use it tblock = tuple(block) start = self.blocks.get(tblock) if start is None: # Allocate a new block start = len(self.stage2) / self.block_size self.stage2 = block self.blocks[tblock] = start # Add 'count' blocks with the same values self.stage1 = [start] * count def __get_type_size(self, seq): type_size = [("::boost::uint8_t", 1), ("::boost::uint16_t", 2), ("::boost::uint32_t", 4), ("::boost::int8_t", 1), ("::boost::int16_t", 2), ("::boost::int32_t", 4)] limits = [(0, 255), (0, 65535), (0, 4294967295), (-128, 127), (-32768, 32767), (-2147483648, 2147483647)] minval = min(seq) maxval = max(seq) for num, (minlimit, maxlimit) in enumerate(limits): if minlimit " print "\nnamespace\n // unnamed namespace namespace boost """ print func % # Read Unicode file class Unicode Data Extractor: def __init__(self, block_size, add_block_func): self.block_size = block_size self.add_block_func = add_block_func self.block = [] self.next_char = 0 self.def_val = 18 # the default value is 'Cn' (General_Category=Unassigned) self.span_val = self.def_val def __decode(self, chardata): categories = return categories[chardata[2]] def __add_char(self, val): # Add to the block while it's not filled self.block.append(val) if len(self.block) == self.block_size: self.add_block_func(self.block) self.block = [] def __add_chars(self, val, count): n = min(self.block_size - len(self.block), count) for i in range(n): self.block.append(val) if len(self.block) == self.block_size: self.add_block_func(self.block) self.block = [] # Add a lot of blocks in a long span (optimized) if (count - n) / self.block_size !

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